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Brutal doom v21 beta
Brutal doom v21 beta





  1. Brutal doom v21 beta mod#
  2. Brutal doom v21 beta update#
  3. Brutal doom v21 beta Patch#

Brutal doom v21 beta update#

This will be the last update until BD v22 release.

Brutal doom v21 beta Patch#

  • Dox's Personalized Addon compatibility patch.
  • Added new Revenant, Cacodemon, Mancubus, Lab-Guy attacks.
  • Reanimated plasma rifle reload, overheat added.
  • Quick flamethrower action, good way to get armor-points.
  • You are getting all upgrades (or almost) by using IDFA/IDKFA cheat.
  • Minigun upgrade now makes firerate faster.
  • brutal doom v21 beta

  • Advanced dual wield select animations, kick animations added for dual weapons.
  • Dual shotolvers, shotolver explosive shot upgrade.
  • Auto-SSG, Dual pump shotgun, reworked revolver, SSG and shotgun upgrades and bugfixes!

    Brutal doom v21 beta mod#

    New weapons, new upgrades, bug fixes! You will see it after downloading the mod lol. Then go and watch this video right goddamn now!Īfter 2 months after new update, here comes the other one. Heyooo guys, how is it goin'? I'm back :) New update here! Dual machineguns, new shotgun animation, new upgrade, new revenant launchers, new kick animations, new difficulties and it's all overpowered! Sounds interesting, isn't it? Video showing off the sprites This mod replaces the current sprites in Brutal Doom v21 open beta with different ones I have created using various resources all credited within the readme of the zip file. Unmaker showcase, in this channel you also can look at some fatalities. Replaces the grab sprites in Brutal Doom v21 open beta with different ones. Maybe I will work on them later but at the moment I don't want to make anything related with this addon.Īlso added new Unmaker upgrade (showcase in a video), nerfed Rocket Launcher upgrade and added to this weapon a new first pickup animation. tired, so many of them just have 1 simple punch animation from BD v20. In a beginning of creating them I had an enthusiasm but in moment I. The most important feature is a first person fatalities. Good luck and have fun, guys!įixed shotgun pump sound, new quick axe and chainsaw features, extra fatalities for zombieman, imp and revenant, dual assault shotguns, new upgrade for rocket launcher and alternative fire mode for assault rifle.Īlso patch for compatibility with Dox778's addon In new beta-versions I will add more features and fix some bugs. You can actually look at all list of changes in this video: Youtu.be Also fatality bonuses are changed too, because water and armor shards are looking stupid as hell They have slower reload, but damage is increased flamecannon alt. Small changes? Skins of SSG, Shotgun and SMG are changed, and SSG with Shotgun are rebalanced. They are look much smoother and better now, and some of them are reworked! I fixed select animations because original Brutal Doom just broke it. In new updates I plan to add new animations for other weapons. You can play them by just pressing a button (just bind it).

    brutal doom v21 beta

    To activate them, just bind a button in a "Customize controls" options.įirst-pickup animations starts when you. It can spawn in a place of standard backpack, so finding them won't be a problem.

    brutal doom v21 beta

    Upgrades making your weapons much stronger/ unlocking new fire modes to have fun with. What this addon gains to Brutal Doom? Hm.







    Brutal doom v21 beta